"Guardian of the desert, rise from your slumber! Fight robbers, reclaim the ancient artifact and outwit devious puzzles and traps to bring it home."
Genre: Action Adventure
Production Time: 8 weeks (50%)
Team size: 16
Engine: TGE (TGA in-house engine)
My Contributions:
I worked mainly on the player and the puzzles. The puzzle consists of the sliding boxes and activation crystals. I also worked on sound integration from FMOD.